My vision of the future was heavily shaped by the “One Day” concept video Google released 13 years ago to show the potential of augmented reality and how we’d use it day-to-day. With Galaxy XR this past week, I got an unexpected approximation of what AR smart glasses will feel like in a form factor that I’ve been bearish about since living with Vision Pro.

Hardware

Galaxy XR is a headset on paper, but it — metaphorically and physically — feels lighter than that. Going all-in on plastic was the correct choice, with the difference between Vision Pro night and day. More important than 1.2 pounds (versus Apple’s 1.7~) is how Samsung got the dome-esque forehead cushion design very right. Galaxy XR rests on your forehead, as well as the back of your head, and never your cheeks or nose. It’s simply excellent weight distribution.

If the Vision Pro is a helmet, then the Galaxy XR wears more like a pair of ski goggles. There’s still a level of obtrusiveness, but you’d never confuse the two. 

Another notable difference between the two headsets is how I can see the real world to the left, right, and bottom of Galaxy XR’s lenses. This open design blends reality with the virtual and contributes to that metaphoric lightness. It’s akin to pulling down sunglasses.

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Using Galaxy XR isn’t isolating and keeps me in the real world, whereas Vision Pro feels like I’m explicitly entering a different one. I think this is crucial to the long-term adoption of augmented reality. This openness is the first time I’ve gotten that sense of blending realities, and is more practical than any passthrough experience possible today. Besides feeling like AR, that openness practically lets you directly view your Bluetooth keyboard (like if you forgot where a special character is) and phone (notifications, 2FA, and more). 

When you want immersion, you attach two magnetic (left + right) light shields at the bottom of Galaxy XR. I haven’t found the need to go distraction-free even when watching long videos as I value staying in my current environment so much more. It’s also pretty easy to focus on the screens, which do have a noticeable border around them for a binocular effect that will eventually fade into the background when using any headset. Again, the default open design is a strength, and another thing Samsung got very right.

Speaking of camera passthrough, the 4K per eye resolution is like the Vision Pro. 3,552 x 3,840 is good for virtual content, but still not high enough to view your phone or laptop’s screen without blur, and that should be the benchmark. Additionally, the cameras don’t capture the fidelity of the real-world yet – muted colors are, for the lack of a better word, depressing.

In terms of physical controls, the top edge has a volume rocker and button that lets you…


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Last Update: October 31, 2025