New research is pulling back the curtain on how large numbers of kids are using AI companion apps — and what it found is troubling.

A new report conducted by the digital security company Aura found that a significant percentage of kids who turn to AI for companionship are engaging in violent roleplays — and that violence, which can include sexual violence, drove more engagement than any other topic kids engaged with.

Drawing from anonymized data gathered from the online activity of roughly 3,000 children aged five to 17 whose parents use Aura’s parental control tool, as well as additional survey data from Aura and Talker Research, the security firm found that 42 percent of minors turned to AI specifically for companionship, or conversations designed to mimic lifelike social interactions or roleplay scenarios. Conversations across nearly 90 different chatbot services, from prominent companies like Character.AI to more obscure companion platforms, were included in the analysis.

Of that 42 percent of kids turning to chatbots for companionship, 37 percent engaged in conversations that depicted violence, which the researchers defined as interactions involving “themes of physical violence, aggression, harm, or coercion” — that includes sexual or non-sexual coercion, the researchers clarified — as well as “descriptions of fighting, killing, torture, or non-consensual acts.”

Half of these violent conversations, the research found, included themes of sexual violence. The report added that minors engaging with AI companions in conversations about violence wrote over a thousand words per day, signaling that violence appears to be a powerful driver of engagement, the researchers argue.

The report, which is awaiting peer review — and, to be fair, produced by a company in the business of marketing surveillance software to jittery parents — emphasizes how anarchic the chatbot market really is, and the need to develop a deeper understanding of how young users are engaging with conversational AI chatbots overall.

“We have a pretty big issue on our hands that I think we don’t fully understand the scope of,” Dr. Scott Kollins, a clinical psychologist and Aura’s chief medical officer, told Futurism of the research’s findings, “both in terms of just the volume, the number of platforms, that kids are getting involved in — and also, obviously, the content.”

“These things are commanding so much more of our kids’ attention than I think we realize or recognize,” Kollins added. “We need to monitor and be aware of this.”

One striking finding was that instances of violent conversations with companion bots peaked at an extremely young age: the group most likely to engage in this kind of content were 11-year-olds, for whom a staggering 44 percent of interactions took violent turns.

Sexual and romantic roleplay, meanwhile, also peaked in middle school-aged youths, with 63 percent of…


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Last Update: December 16, 2025